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回忆沉默传奇最新更新的魂气系统,装备注满魂气,有意

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发表于 2020-5-19 22:49:10 | 显示全部楼层 |阅读模式
回忆沉默传奇最新更新的魂气系统,装备注满魂气,有意脚本:
()
%100
[@main]
#if
CHECKBAGSIZE  2
#act
GOTO @魂魂魂
#ELSEACT
messagebox 请把包里清清,至少空出二个格!
break

[@魂魂魂]
#if
CHECKBAGSIZE  2
#act
CLOSE
#say
\ \ \
<>     <尊敬的/FCOLOR=249><$USERNAME>:<你好!/FCOLOR=249>\
<>     <本服最新更新的魂气系统,装备注满魂气,有意想不到的收获。/FCOLOR=249>\ \
<>     <【头盔铸魂】/@头盔11魂>      <【项链铸魂】/@项链11魂>            <┏━━━┓/AUTOCOLOR=254,251,168,191,250,70,245,249,253>\
<>                                                     <┃   ┃/AUTOCOLOR=254,251,168,191,250,70,245,249,253>\
<>     <【左手铸魂】/@左手11魂>      <【右手铸魂】/@右手11魂>            <┃   ┃/AUTOCOLOR=254,251,168,191,250,70,245,249,253>\
<>                                                     <┗━━━┛/AUTOCOLOR=254,251,168,191,250,70,245,249,253>\
<>     <【左戒铸魂】/@左戒11魂>      <【右戒铸魂】/@右戒11魂>      <属性抽离|250#属性抽离需要满魂气方可抽离!/@属性抽离>     <属性注入|250#属性注入需要【魂珠+50RMB点】方可注入!/@属性注入>\ \
<>     <【腰带铸魂】/@腰带11魂>      <【靴子铸魂】/@靴子11魂>    <满魂气的装备可进行属性转移/FCOLOR=253>\ \
<>     <◆注意:每个满魂首饰可以任意转移,抽离给混珠子官方保底500RMB点◆/FCOLOR=250>\
\      <ITEMBOX:1:0:47:297:-129:30:30:15,19,22,23,24,26,62,64:请放入装备,然后选择属性抽离或者属性注入>\


[@头盔11魂]
\ \ \ \
\      <本服最新更新的魂气系统,装备注满魂气,有意想不到的收获。/FCOLOR=249> \ \
\      <开启魂气/@开启头盔魂气>         <注入魂气模式/@注入头盔魂气二>\ \
\      <◆注意:只有顶级首饰204及以上装备才能注入魂气,其余装备一律无效◆/FCOLOR=253>\ \
\      <开启魂气:没有魂气的装备需要开启魂气,收费1W九龍币> \
\      <注入魂气模式:装备注入魂气100%成功增加10点魂气,增加20%基础攻击和血量>\
\      <注入魂气模式:需要200RMB点>      <关闭/@exit>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\



[@开启头盔魂气]
#act
GetUserItemName 4 10
goto @xianglian头盔

[@xianglian头盔]
#OR
CompareText <$STR(S10)> 大金链子小手表·一天三顿小烧烤
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈劫富济贫
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁笑面虎★
#act
goto @开启头盔魂气1
#ELSEACT
messagebox 你没有204级或以上装备!
Break

[@开启头盔魂气1]
#if
CHECKCUSTOMITEMPROGRESSBAR 4 0
#ACT
messagebox 你已经开启了魂气,无需重复开启
#ELSEACT
goto @开启头盔魂气2

[@开启头盔魂气2]
#if
CHECKGAMEGIRD > 9999
#ACT
GAMEGIRD - 10000
CHANGECUSTOMITEMPROGRESSBAR 4 0 0 1
CHANGECUSTOMITEMPROGRESSBAR 4 0 1 魂气
CHANGECUSTOMITEMPROGRESSBAR 4 0 2 250
CHANGECUSTOMITEMPROGRESSBAR 4 0 3 3
CHANGECUSTOMITEMPROGRESSBAR 4 0 4 2
CHANGECUSTOMITEMPROGRESSBARVALUE 4 0 1 = 100
MESSAGEBOX 【提示】:你成开启成功了魂气。\
SCREENEFFECT 580 400 12 80 10 1 200 1 0
#ELSEACT
MESSAGEBOX 【提示】:九龍币不足。\


[@靴子11魂]
\ \ \ \
\      <本服最新更新的魂气系统,装备注满魂气,有意想不到的收获。/FCOLOR=249> \ \
\      <开启魂气/@开启靴子魂气>         <注入魂气模式/@注入靴子魂气二>\ \
\      <◆注意:只有顶级首饰204及以上装备才能注入魂气,其余装备一律无效◆/FCOLOR=253>\ \
\      <开启魂气:没有魂气的装备需要开启魂气,收费1W九龍币> \
\      <注入魂气模式:装备注入魂气100%成功增加10点魂气,增加20%基础攻击和血量>\
\      <注入魂气模式:需要200RMB点>      <关闭/@exit>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\

[@开启靴子魂气]
#act
GetUserItemName 11 10
goto @xianglian靴子

[@xianglian靴子]
#OR
CompareText <$STR(S10)> 英雄一怒为红颜·红颜一笑为了钱
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈替天行道
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁丧家犬★
#act
goto @开启靴子魂气1
#ELSEACT
messagebox 你没有204级或以上装备!
Break

[@开启靴子魂气1]
#if
CHECKCUSTOMITEMPROGRESSBAR 11 0
#ACT
messagebox 你已经开启了魂气,无需重复开启
#ELSEACT
goto @开启靴子魂气2

[@开启靴子魂气2]
#if
CHECKGAMEGIRD > 9999
#ACT
GAMEGIRD - 10000
CHANGECUSTOMITEMPROGRESSBAR 11 0 0 1
CHANGECUSTOMITEMPROGRESSBAR 11 0 1 魂气
CHANGECUSTOMITEMPROGRESSBAR 11 0 2 250
CHANGECUSTOMITEMPROGRESSBAR 11 0 3 3
CHANGECUSTOMITEMPROGRESSBAR 11 0 4 2
CHANGECUSTOMITEMPROGRESSBARVALUE 11 0 1 = 100
MESSAGEBOX 【提示】:你成开启成功了魂气。\
SCREENEFFECT 580 400 12 80 10 1 200 1 0
#ELSEACT
MESSAGEBOX 【提示】:九龍币不足。\


[@腰带11魂]
\ \ \ \
\      <本服最新更新的魂气系统,装备注满魂气,有意想不到的收获。/FCOLOR=249> \ \
\      <开启魂气/@开启腰带魂气>         <注入魂气模式/@注入腰带魂气二>\ \
\      <◆注意:只有顶级首饰204及以上装备才能注入魂气,其余装备一律无效◆/FCOLOR=253>\ \
\      <开启魂气:没有魂气的装备需要开启魂气,收费1W九龍币> \
\      <注入魂气模式:装备注入魂气100%成功增加10点魂气,增加20%基础攻击和血量>\
\      <注入魂气模式:需要200RMB点>      <关闭/@exit>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\

[@开启腰带魂气]
#act
GetUserItemName 10 10
goto @xianglian腰带

[@xianglian腰带]
#OR
CompareText <$STR(S10)> 真心不如红钞票·感情只为性需要
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈除暴安良
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁替罪羊★
#act
goto @开启腰带魂气1
#ELSEACT
messagebox 你没有204级或以上装备!
break

[@开启腰带魂气1]
#if
CHECKCUSTOMITEMPROGRESSBAR 10 0
#ACT
messagebox 你已经开启了魂气,无需重复开启
#ELSEACT
goto @开启腰带魂气2

[@开启腰带魂气2]
#if
CHECKGAMEGIRD > 9999
#ACT
GAMEGIRD - 10000
CHANGECUSTOMITEMPROGRESSBAR 10 0 0 1
CHANGECUSTOMITEMPROGRESSBAR 10 0 1 魂气
CHANGECUSTOMITEMPROGRESSBAR 10 0 2 250
CHANGECUSTOMITEMPROGRESSBAR 10 0 3 3
CHANGECUSTOMITEMPROGRESSBAR 10 0 4 2
CHANGECUSTOMITEMPROGRESSBARVALUE 10 0 1 = 100
MESSAGEBOX 【提示】:你成开启成功了魂气。\
SCREENEFFECT 580 400 12 80 10 1 200 1 0
#ELSEACT
MESSAGEBOX 【提示】:九龍币不足。\


[@左戒11魂]
\ \ \ \
\      <本服最新更新的魂气系统,装备注满魂气,有意想不到的收获。/FCOLOR=249> \ \
\      <开启魂气/@开启左戒魂气>         <注入魂气模式/@注入左戒魂气二>\ \
\      <◆注意:只有顶级首饰204及以上装备才能注入魂气,其余装备一律无效◆/FCOLOR=253>\ \
\      <开启魂气:没有魂气的装备需要开启魂气,收费1W九龍币> \
\      <注入魂气模式:装备注入魂气100%成功增加10点魂气,增加20%基础攻击和血量>\
\      <注入魂气模式:需要200RMB点>      <关闭/@exit>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\

[@开启左戒魂气]
#act
GetUserItemName 8 10
goto @xianglian左戒

[@xianglian左戒]
#OR
CompareText <$STR(S10)> 水不试不知深浅·人不交不知好歹
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈烟波浩渺
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁井底蛙★
#act
goto @开启左戒魂气1
#ELSEACT
messagebox 你没有204级或以上装备!
break

[@开启左戒魂气1]
#if
CHECKCUSTOMITEMPROGRESSBAR 8 0
#ACT
messagebox 你已经开启了魂气,无需重复开启
#ELSEACT
goto @开启左戒魂气2

[@开启左戒魂气2]
#if
CHECKGAMEGIRD > 9999
#ACT
GAMEGIRD - 10000
CHANGECUSTOMITEMPROGRESSBAR 8 0 0 1
CHANGECUSTOMITEMPROGRESSBAR 8 0 1 魂气
CHANGECUSTOMITEMPROGRESSBAR 8 0 2 250
CHANGECUSTOMITEMPROGRESSBAR 8 0 3 3
CHANGECUSTOMITEMPROGRESSBAR 8 0 4 2
CHANGECUSTOMITEMPROGRESSBARVALUE 8 0 1 = 100
MESSAGEBOX 【提示】:你成开启成功了魂气。\
SCREENEFFECT 580 400 12 80 10 1 200 1 0
#ELSEACT
MESSAGEBOX 【提示】:九龍币不足。\


[@右戒11魂]
\ \ \ \
\      <本服最新更新的魂气系统,装备注满魂气,有意想不到的收获。/FCOLOR=249> \ \
\      <开启魂气/@开启右戒魂气>          <注入魂气模式/@注入右戒魂气二> \ \
\      <◆注意:只有顶级首饰204及以上装备才能注入魂气,其余装备一律无效◆/FCOLOR=253>\ \
\      <开启魂气:没有魂气的装备需要开启魂气,收费1W九龍币> \
\      <注入魂气模式:装备注入魂气100%成功增加10点魂气,增加20%基础攻击和血量>\
\      <注入魂气模式:需要200RMB点>      <关闭/@exit>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\

[@开启右戒魂气]
#act
GetUserItemName 7 10
goto @xianglian右戒

[@xianglian右戒]
#OR
CompareText <$STR(S10)> 水不试不知深浅·人不交不知好歹
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈烟波浩渺
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁井底蛙★
#act
goto @开启右戒魂气1
#ELSEACT
messagebox 你没有204级或以上装备!
break

[@开启右戒魂气1]
#if
CHECKCUSTOMITEMPROGRESSBAR 7 0
#ACT
messagebox 你已经开启了魂气,无需重复开启
#ELSEACT
goto @开启右戒魂气2

[@开启右戒魂气2]
#if
CHECKGAMEGIRD > 9999
#ACT
GAMEGIRD - 10000
CHANGECUSTOMITEMPROGRESSBAR 7 0 0 1
CHANGECUSTOMITEMPROGRESSBAR 7 0 1 魂气
CHANGECUSTOMITEMPROGRESSBAR 7 0 2 250
CHANGECUSTOMITEMPROGRESSBAR 7 0 3 3
CHANGECUSTOMITEMPROGRESSBAR 7 0 4 2
CHANGECUSTOMITEMPROGRESSBARVALUE 7 0 1 = 100
MESSAGEBOX 【提示】:你成开启成功了魂气。\
SCREENEFFECT 580 400 12 80 10 1 200 1 0
#ELSEACT
MESSAGEBOX 【提示】:九龍币不足。\


[@右手11魂]
\ \ \ \
\      <本服最新更新的魂气系统,装备注满魂气,有意想不到的收获。/FCOLOR=249> \ \
\      <开启魂气/@开启右腕魂气>        <注入魂气模式/@注入右手魂气二>\ \
\      <◆注意:只有顶级首饰204及以上装备才能注入魂气,其余装备一律无效◆/FCOLOR=253>\ \
\      <开启魂气:没有魂气的装备需要开启魂气,收费1W九龍币> \
\      <注入魂气模式:装备注入魂气100%成功增加10点魂气,增加20%基础攻击和血量>\
\      <注入魂气模式:需要200RMB点>      <关闭/@exit>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\

[@开启右腕魂气]
#act
GetUserItemName 5 10
goto @xianglian右手

[@xianglian右手]
#OR
CompareText <$STR(S10)> 社会我玩定了耶稣也劝不住我说的
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈人心叵测
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁墙头草★
#act
goto @开启右腕魂气1
#ELSEACT
messagebox 你没有204级或以上装备!
break

[@开启右腕魂气1]
#if
CHECKCUSTOMITEMPROGRESSBAR 5 0
#ACT
messagebox 你已经开启了魂气,无需重复开启
#ELSEACT
goto @开启右腕魂气2

[@开启右腕魂气2]
#if
CHECKGAMEGIRD > 9999
#ACT
GAMEGIRD - 10000
CHANGECUSTOMITEMPROGRESSBAR 5 0 0 1
CHANGECUSTOMITEMPROGRESSBAR 5 0 1 魂气
CHANGECUSTOMITEMPROGRESSBAR 5 0 2 250
CHANGECUSTOMITEMPROGRESSBAR 5 0 3 3
CHANGECUSTOMITEMPROGRESSBAR 5 0 4 2
CHANGECUSTOMITEMPROGRESSBARVALUE 5 0 1 = 100
MESSAGEBOX 【提示】:你成开启成功了魂气。\
SCREENEFFECT 580 400 12 80 10 1 200 1 0
#ELSEACT
MESSAGEBOX 【提示】:九龍币不足。\



[@左手11魂]
\ \ \ \
\      <本服最新更新的魂气系统,装备注满魂气,有意想不到的收获。/FCOLOR=249> \ \
\      <开启魂气/@开启左腕魂气>         <注入魂气模式/@注入左手魂气二>\ \
\      <◆注意:只有顶级首饰204及以上装备才能注入魂气,其余装备一律无效◆/FCOLOR=253>\ \
\      <开启魂气:没有魂气的装备需要开启魂气,收费1W九龍币> \
\      <注入魂气模式:装备注入魂气100%成功增加10点魂气,增加20%基础攻击和血量>\
\      <注入魂气模式:需要200RMB点>      <关闭/@exit>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\

[@开启左腕魂气]
#act
GetUserItemName 6 10
goto @xianglian左手

[@xianglian左手]
#OR
CompareText <$STR(S10)> 社会我玩定了耶稣也劝不住我说的
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈人心叵测
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁墙头草★
#act
goto @开启左腕魂气1
#ELSEACT
messagebox 你没有204级或以上装备!
break

[@开启左腕魂气1]
#if
CHECKCUSTOMITEMPROGRESSBAR 6 0
#ACT
messagebox 你已经开启了魂气,无需重复开启
#ELSEACT
goto @开启左腕魂气2

[@开启左腕魂气2]
#if
CHECKGAMEGIRD > 9999
#ACT
GAMEGIRD - 10000
CHANGECUSTOMITEMPROGRESSBAR 6 0 0 1
CHANGECUSTOMITEMPROGRESSBAR 6 0 1 魂气
CHANGECUSTOMITEMPROGRESSBAR 6 0 2 250
CHANGECUSTOMITEMPROGRESSBAR 6 0 3 3
CHANGECUSTOMITEMPROGRESSBAR 6 0 4 2
CHANGECUSTOMITEMPROGRESSBARVALUE 6 0 1 = 100
MESSAGEBOX 【提示】:你成开启成功了魂气。\
SCREENEFFECT 580 400 12 80 10 1 200 1 0
#ELSEACT
MESSAGEBOX 【提示】:九龍币不足。\


[@项链11魂]
\ \ \ \
\      <本服最新更新的魂气系统,装备注满魂气,有意想不到的收获。/FCOLOR=249> \ \
\      <开启魂气/@开启项链魂气>         <注入魂气模式/@注入项链魂气二>\ \
\      <◆注意:只有顶级首饰204及以上装备才能注入魂气,其余装备一律无效◆/FCOLOR=253>\ \
\      <开启魂气:没有魂气的装备需要开启魂气,收费1W九龍币> \
\      <注入魂气模式:装备注入魂气100%成功增加10点魂气,增加20%基础攻击和血量>\
\      <注入魂气模式:需要200RMB点>      <关闭/@exit>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\
;\      <请注意:装备开启魂气后,将无法再洗炼属性/FCOLOR=254>\


[@开启项链魂气]
#act
GetUserItemName 3 10
goto @xianglian项链

[@xianglian项链]
#OR
CompareText <$STR(S10)> 为逼生、为逼死、为逼奋斗一辈子
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈侠骨柔肠
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁哈巴狗★
#act
goto @开启项链魂气1
#ELSEACT
messagebox 你没有204级或以上装备!
break

[@开启项链魂气1]
#if
CHECKCUSTOMITEMPROGRESSBAR 3 0
#ACT
messagebox 你已经开启了魂气,无需重复开启
#ELSEACT
goto @开启项链魂气2

[@开启项链魂气2]
#if
CHECKGAMEGIRD > 9999
#ACT
GAMEGIRD - 10000
CHANGECUSTOMITEMPROGRESSBAR 3 0 0 1
CHANGECUSTOMITEMPROGRESSBAR 3 0 1 魂气
CHANGECUSTOMITEMPROGRESSBAR 3 0 2 250
CHANGECUSTOMITEMPROGRESSBAR 3 0 3 3
CHANGECUSTOMITEMPROGRESSBAR 3 0 4 2
CHANGECUSTOMITEMPROGRESSBARVALUE 3 0 1 = 100
MESSAGEBOX 【提示】:你成开启成功了魂气。\
SCREENEFFECT 580 400 12 80 10 1 200 1 0
#ELSEACT
MESSAGEBOX 【提示】:九龍币不足。\



[@注入头盔魂气二]
#ACT
mov n5 4

#if
CHECKCUSTOMITEMPROGRESSBAR <$STR(N5)> 0
#ELSEACT
messagebox 你的装备还没有开启魂气,请先为装备开启魂气!
BREAK

#if
CHECKGAMEPOINT > 199
#ELSEACT
messagebox 你没有200RMB点,请先准备200RMB点
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 = 100
#ACT
MESSAGEBOX 对不起,请检查你所佩戴的装备魂气是否已经满了!!
Break


#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 < 100
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 + 10
GAMEPOINT - 200
SENDMSG 6 恭喜你魂气注入成功!!
SCREENEFFECT 580 400 12 80 10 1 200 1 0
GetUserItemName <$STR(N5)> 10

#IF
CompareText <$STR(S10)> 大金链子小手表·一天三顿小烧烤
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 160
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 2400
BREAK

#IF
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈劫富济贫
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 200
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3000
BREAK

#IF
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁笑面虎★
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 240
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3600
BREAK

[@注入靴子魂气二]
#act
mov n5 11

#if
CHECKCUSTOMITEMPROGRESSBAR <$STR(N5)> 0
#ELSEACT
messagebox 你的装备还没有开启魂气,请先为装备开启魂气!
BREAK

#if
CHECKGAMEPOINT > 199
#ELSEACT
messagebox 你没有200RMB点,请先准备200RMB点
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 = 100
#ACT
MESSAGEBOX 对不起,请检查你所佩戴的装备魂气是否已经满了!!
Break


#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 < 100
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 + 10
GAMEPOINT - 200
SENDMSG 6 恭喜你魂气注入成功!!
SCREENEFFECT 580 400 12 80 10 1 200 1 0
GetUserItemName <$STR(N5)> 10

#IF
CompareText <$STR(S10)> 英雄一怒为红颜·红颜一笑为了钱
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 160
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 2400
BREAK

#IF
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈替天行道
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 200
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3000
BREAK

#IF
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁丧家犬★
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 240
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3600
BREAK

[@注入腰带魂气二]
#act
mov n5 10

#if
CHECKCUSTOMITEMPROGRESSBAR <$STR(N5)> 0
#ELSEACT
messagebox 你的装备还没有开启魂气,请先为装备开启魂气!
BREAK

#if
CHECKGAMEPOINT > 199
#ELSEACT
messagebox 你没有200RMB点,请先准备200RMB点
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 = 100
#ACT
MESSAGEBOX 对不起,请检查你所佩戴的装备魂气是否已经满了!!
Break


#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 < 100
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 + 10
GAMEPOINT - 200
SENDMSG 6 恭喜你魂气注入成功!!
SCREENEFFECT 580 400 12 80 10 1 200 1 0
GetUserItemName <$STR(N5)> 10

#IF
CompareText <$STR(S10)> 真心不如红钞票·感情只为性需要
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 160
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 2400
BREAK

#IF
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈除暴安良
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 200
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3000
BREAK

#IF
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁替罪羊★
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 240
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3600
BREAK

[@注入左戒魂气二]
#act
mov n5 8

#if
CHECKCUSTOMITEMPROGRESSBAR <$STR(N5)> 0
#ELSEACT
messagebox 你的装备还没有开启魂气,请先为装备开启魂气!
BREAK

#if
CHECKGAMEPOINT > 199
#ELSEACT
messagebox 你没有200RMB点,请先准备200RMB点
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 = 100
#ACT
MESSAGEBOX 对不起,请检查你所佩戴的装备魂气是否已经满了!!
Break

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 < 100
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 + 10
GAMEPOINT - 200
SENDMSG 6 恭喜你魂气注入成功!!
SCREENEFFECT 580 400 12 80 10 1 200 1 0
GetUserItemName <$STR(N5)> 10

#IF
CompareText <$STR(S10)> 水不试不知深浅·人不交不知好歹
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 160
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 2400
BREAK

#IF
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈烟波浩渺
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 200
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3000
BREAK

#IF
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁井底蛙★
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 240
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3600
BREAK

[@注入右戒魂气二]
#act
mov n5 7

#if
CHECKCUSTOMITEMPROGRESSBAR <$STR(N5)> 0
#ELSEACT
messagebox 你的装备还没有开启魂气,请先为装备开启魂气!
BREAK

#if
CHECKGAMEPOINT > 199
#ELSEACT
messagebox 你没有200RMB点,请先准备200RMB点
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 = 100
#ACT
MESSAGEBOX 对不起,请检查你所佩戴的装备魂气是否已经满了!!
Break

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 < 100
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 + 10
GAMEPOINT - 200
SENDMSG 6 恭喜你魂气注入成功!!
SCREENEFFECT 580 400 12 80 10 1 200 1 0
GetUserItemName <$STR(N5)> 10

#IF
CompareText <$STR(S10)> 水不试不知深浅·人不交不知好歹
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 160
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 2400
BREAK

#IF
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈烟波浩渺
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 200
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3000
BREAK

#IF
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁井底蛙★
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 240
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3600
BREAK

[@注入右手魂气二]
#act
mov n5 5

#if
CHECKCUSTOMITEMPROGRESSBAR <$STR(N5)> 0
#ELSEACT
messagebox 你的装备还没有开启魂气,请先为装备开启魂气!
BREAK

#if
CHECKGAMEPOINT > 199
#ELSEACT
messagebox 你没有200RMB点,请先准备200RMB点
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 = 100
#ACT
MESSAGEBOX 对不起,请检查你所佩戴的装备魂气是否已经满了!!
Break

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 < 100
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 + 10
GAMEPOINT - 200
SENDMSG 6 恭喜你魂气注入成功!!
SCREENEFFECT 580 400 12 80 10 1 200 1 0
GetUserItemName <$STR(N5)> 10

#IF
CompareText <$STR(S10)> 社会我玩定了耶稣也劝不住我说的
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 160
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 2400
BREAK

#IF
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈人心叵测
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 200
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3000
BREAK

#IF
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁墙头草★
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 240
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3600
BREAK

[@注入左手魂气二]
#act
mov n5 6

#if
CHECKCUSTOMITEMPROGRESSBAR <$STR(N5)> 0
#ELSEACT
messagebox 你的装备还没有开启魂气,请先为装备开启魂气!
BREAK

#if
CHECKGAMEPOINT > 199
#ELSEACT
messagebox 你没有200RMB点,请先准备200RMB点
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 = 100
#ACT
MESSAGEBOX 对不起,请检查你所佩戴的装备魂气是否已经满了!!
Break

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 < 100
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 + 10
GAMEPOINT - 200
SENDMSG 6 恭喜你魂气注入成功!!
SCREENEFFECT 580 400 12 80 10 1 200 1 0
GetUserItemName <$STR(N5)> 10

#IF
CompareText <$STR(S10)> 社会我玩定了耶稣也劝不住我说的
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 160
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 2400
BREAK

#IF
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈人心叵测
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 200
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3000
BREAK

#IF
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁墙头草★
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 240
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3600
BREAK


[@注入项链魂气二]
#act
mov n5 3

#if
CHECKCUSTOMITEMPROGRESSBAR <$STR(N5)> 0
#ELSEACT
messagebox 你的装备还没有开启魂气,请先为装备开启魂气!
BREAK

#if
CHECKGAMEPOINT > 199
#ELSEACT
messagebox 你没有200RMB点,请先准备200RMB点
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 = 100
#ACT
MESSAGEBOX 对不起,请检查你所佩戴的装备魂气是否已经满了!!
Break

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 < 100
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N5)> 0 0 + 10
GAMEPOINT - 200
SENDMSG 6 恭喜你魂气注入成功!!
SCREENEFFECT 580 400 12 80 10 1 200 1 0
GetUserItemName <$STR(N5)> 10

#IF
CompareText <$STR(S10)> 为逼生、为逼死、为逼奋斗一辈子
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 160
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 2400
BREAK

#IF
CompareText <$STR(S10)> ≈≈≈≈≈≈≈≈≈≈侠骨柔肠
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 200
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3000
BREAK

#IF
CompareText <$STR(S10)> 江·湖▁▁▁▁▁▁▁哈巴狗★
#ACT
CHANGECUSTOMITEMABIL <$STR(N5)> 1 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 1 1 3
CHANGECUSTOMITEMABIL <$STR(N5)> 1 2 0
CHANGECUSTOMITEMABIL <$STR(N5)> 1 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 1 + 240
CHANGECUSTOMITEMABIL <$STR(N5)> 4 0 249
CHANGECUSTOMITEMABIL <$STR(N5)> 4 1 6
CHANGECUSTOMITEMABIL <$STR(N5)> 4 2 1
CHANGECUSTOMITEMABIL <$STR(N5)> 4 3 0
CHANGECUSTOMITEMVALUE <$STR(N5)> 4 + 3600
BREAK

[@ItemIntoBox1]
#ACT
SetUpgradeItem 1
MOV S$一号名字 <$BOXITEM[1].NAME>

#OR
CheckContainsTextList ..\QuestDiary\数据文件\铸魂装备.txt <$STR(S$一号名字)>
#ELSEACT
ReturnBoxItem 1
messagebox 请放入204级或以上装备!
BREAK

[@属性抽离]
#IF
EQUAL <$BOXITEM[1].NAME>
#ACT
MESSAGEBOX 请放入装备!!
BREAK

#IF
CHECKBAGSIZE 2
#ELSEACT
MESSAGEBOX 请先在背包准备好2个空格!!
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE -1 0 0 < 100
#ACT
MESSAGEBOX 对不起,当前装备魂气未注满,无法抽离!!
Break


#IF
CHECKCUSTOMITEMPROGRESSBARPERCENT -1 0 = 100
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE -1 0 0 - 100
GIVE 魂珠 1
SCREENEFFECT 580 400 12 80 10 1 200 1 0

#IF
EQUAL <$BOXITEM[1].HP> 12000
#ACT
CHANGECUSTOMITEMABIL -1 1 0 249
CHANGECUSTOMITEMABIL -1 1 1 3
CHANGECUSTOMITEMABIL -1 1 2 0
CHANGECUSTOMITEMABIL -1 1 3 0
CHANGECUSTOMITEMVALUE -1 1 - 1600
CHANGECUSTOMITEMABIL -1 4 0 249
CHANGECUSTOMITEMABIL -1 4 1 6
CHANGECUSTOMITEMABIL -1 4 2 1
CHANGECUSTOMITEMABIL -1 4 3 0
CHANGECUSTOMITEMVALUE -1 4 - 24000
UpDateBoxItem 1
BREAK

#IF
EQUAL <$BOXITEM[1].HP> 15000
#ACT
CHANGECUSTOMITEMABIL -1 1 0 249
CHANGECUSTOMITEMABIL -1 1 1 3
CHANGECUSTOMITEMABIL -1 1 2 0
CHANGECUSTOMITEMABIL -1 1 3 0
CHANGECUSTOMITEMVALUE -1 1 - 2000
CHANGECUSTOMITEMABIL -1 4 0 249
CHANGECUSTOMITEMABIL -1 4 1 6
CHANGECUSTOMITEMABIL -1 4 2 1
CHANGECUSTOMITEMABIL -1 4 3 0
CHANGECUSTOMITEMVALUE -1 4 - 30000
UpDateBoxItem 1
BREAK

#IF
EQUAL <$BOXITEM[1].HP> 18000
#ACT
CHANGECUSTOMITEMABIL -1 1 0 249
CHANGECUSTOMITEMABIL -1 1 1 3
CHANGECUSTOMITEMABIL -1 1 2 0
CHANGECUSTOMITEMABIL -1 1 3 0
CHANGECUSTOMITEMVALUE -1 1 - 2400
CHANGECUSTOMITEMABIL -1 4 0 249
CHANGECUSTOMITEMABIL -1 4 1 6
CHANGECUSTOMITEMABIL -1 4 2 1
CHANGECUSTOMITEMABIL -1 4 3 0
CHANGECUSTOMITEMVALUE -1 4 - 36000
UpDateBoxItem 1
BREAK


[@属性注入]
#IF
EQUAL <$BOXITEM[1].NAME>
#ACT
MESSAGEBOX 请放入装备!!
BREAK

#IF
CHECKITEM 魂珠 1
#ELSEACT
MESSAGEBOX 对不起,您并没有魂珠,无法注入!!
BREAK

#IF
CHECKGAMEPOINT < 50
#ACT
MESSAGEBOX 对不起,属性注入需要有50RMB点!!
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBAR -1 0
#ELSEACT
MESSAGEBOX 对不起,请先开启魂气!!
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE -1 0 0 > 0
#ACT
MESSAGEBOX 对不起,当前装备已经有魂气存在,无法注入!!
Break

#IF
CHECKCUSTOMITEMPROGRESSBARPERCENT -1 0 = 0
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE -1 0 0 + 100
TAKE 魂珠 1
GAMEPOINT - 50
SCREENEFFECT 580 400 12 80 10 1 200 1 0

#IF
EQUAL <$BOXITEM[1].HP> 12000
#ACT
CHANGECUSTOMITEMABIL -1 1 0 249
CHANGECUSTOMITEMABIL -1 1 1 3
CHANGECUSTOMITEMABIL -1 1 2 0
CHANGECUSTOMITEMABIL -1 1 3 0
CHANGECUSTOMITEMVALUE -1 1 + 1600
CHANGECUSTOMITEMABIL -1 4 0 249
CHANGECUSTOMITEMABIL -1 4 1 6
CHANGECUSTOMITEMABIL -1 4 2 1
CHANGECUSTOMITEMABIL -1 4 3 0
CHANGECUSTOMITEMVALUE -1 4 + 24000
UpDateBoxItem 1
BREAK

#IF
EQUAL <$BOXITEM[1].HP> 15000
#ACT
CHANGECUSTOMITEMABIL -1 1 0 249
CHANGECUSTOMITEMABIL -1 1 1 3
CHANGECUSTOMITEMABIL -1 1 2 0
CHANGECUSTOMITEMABIL -1 1 3 0
CHANGECUSTOMITEMVALUE -1 1 + 2000
CHANGECUSTOMITEMABIL -1 4 0 249
CHANGECUSTOMITEMABIL -1 4 1 6
CHANGECUSTOMITEMABIL -1 4 2 1
CHANGECUSTOMITEMABIL -1 4 3 0
CHANGECUSTOMITEMVALUE -1 4 + 30000
UpDateBoxItem 1
BREAK

#IF
EQUAL <$BOXITEM[1].HP> 18000
#ACT
CHANGECUSTOMITEMABIL -1 1 0 249
CHANGECUSTOMITEMABIL -1 1 1 3
CHANGECUSTOMITEMABIL -1 1 2 0
CHANGECUSTOMITEMABIL -1 1 3 0
CHANGECUSTOMITEMVALUE -1 1 + 2400
CHANGECUSTOMITEMABIL -1 4 0 249
CHANGECUSTOMITEMABIL -1 4 1 6
CHANGECUSTOMITEMABIL -1 4 2 1
CHANGECUSTOMITEMABIL -1 4 3 0
CHANGECUSTOMITEMVALUE -1 4 + 36000
UpDateBoxItem 1
BREAK



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